struct in UnityEngine.Pool
/
Implemented in:UnityEngine.CoreModule
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CloseA pooled object wraps a reference to an instance returned to the pool when the pooled object is disposed of.
It automates the return of references to avoid manual handling.
The following example shows how to use a PooledObject:
PooledObject_1 | Initializes the pooled object with a managed object and specifies the pool to which the instance is returned. |