Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

LightShadowCasterMode

enumeration

Description

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

Properties

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.