class in Unity.Collections.LowLevel.Unsafe
/
Implemented in:UnityEngine.CoreModule
Sets the managed reference to a class to null on a copy of the job struct that is passed to a job.
The job system doesn't allow managed references in a job struct. However, sometimes it's necessary to have a class in a job struct,
even though in the context of the job it is always null. When this attribute is applied to a field in a job struct, the managed reference to the class is set
to null on the copy of the job struct that's passed to the job.
Additional resources: IJob.