Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ReserveModifiersAttribute

class in UnityEditor.ShortcutManagement

Description

Provides an attribute that reserves one or multiple modifiers for a specific shortcut.

A reserved modifier does not prevent a shortcut from triggering when another key is pressed.

Properties

ModifiersOne or more modifiers to reserve.

Constructors

ReserveModifiersAttributeCreates an attribute that reserves a modifier for a single shortcut.