Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ReadOnly

struct in Unity.Collections

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Represents a NativeArray<T0> interface constrained to read-only operations.

Properties

IsCreatedIndicates that a ReadOnly has an allocated memory buffer.
LengthProvides the number of elements in the ReadOnly.
this[int]Provides read-only access to ReadOnly elements by index.

Public Methods

AsReadOnlySpanExposes ReadOnly data as a System.ReadOnlySpan<T>.
CopyToCopies all elements to a ReadOnly or managed array of the same length.
GetEnumeratorGets an enumerator.
ReinterpretReinterpret a ReadOnly with a different data type (type punning).
ToArrayConvert the data in a ReadOnly to a managed array.
UnsafeElementAtProvides read-only access to ReadOnly elements by index.