Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

InitializeOnLoadMethodAttribute

class in UnityEditor

Description

Allow an editor class method to be initialized when Unity loads without action from the user.

using UnityEngine;
using UnityEditor;

class MyClass { [InitializeOnLoadMethod] static void OnProjectLoadedInEditor() { Debug.Log("Project loaded in Unity Editor"); } }