Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

OffMeshLinkData

struct in UnityEngine.AI

/

Implemented in:UnityEngine.AIModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

State of OffMeshLink.

Properties

activatedIs link active (Read Only).
endPosLink end world position (Read Only).
linkTypeLink type specifier (Read Only).
ownerGet the object used to create the NavMesh link represented by the data in this struct.
startPosLink start world position (Read Only).
validIs link valid (Read Only).