Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

CustomDataModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

Script interface for the CustomDataModule of a Particle System.

Additional resources: ParticleSystem, ParticleSystem.customData.

Properties

enabledSpecifies whether the CustomDataModule is enabled or disabled.

Public Methods

GetColorGet a MinMaxGradient, that is being used to generate custom HDR color data.
GetModeFind out the type of custom data that is being generated for the chosen data stream.
GetVectorGet a MinMaxCurve, that is being used to generate custom data.
GetVectorComponentCountQuery how many MinMaxCurve elements are being used to generate this stream of custom data.
SetColorSet a MinMaxGradient, in order to generate custom HDR color data.
SetModeChoose the type of custom data to generate for the chosen data stream.
SetVectorSet a MinMaxCurve, in order to generate custom data.
SetVectorComponentCountSpecify how many curves are used to generate custom data for this stream.