Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Columns

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule


Implements interfaces:INotifyBindablePropertyChanged

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Description

Represents a collection of columns.

Properties

Count Gets the number of columns in the collection.
IsReadOnly Gets a value indicating whether the collection is readonly.
primaryColumnName Indicates the column that needs to be considered as the primary column, by ID.
reorderable Indicates whether the columns can be reordered interactively by user.
resizable Indicates whether the columns can be resized interactively by user.
resizePreview Indicates whether columns are resized as the user drags resize handles or only upon mouse release.
stretchMode Indicates how the size of columns in this collection is automatically adjusted as other columns or the containing view get resized. The default value is StretchMode.GrowAndFill
this[int] Returns the column at the specified index.

Public Methods

Add Adds a column at the end of the collection.
Clear Removes all columns from the collection.
Contains Whether the columns contain the specified name.
CopyTo Copies the elements of the current collection to a Array, starting at the specified index.
GetEnumerator Returns an enumerator that iterates through the collection.
IndexOf Returns the index of the specified column if it is contained in the collection; returns -1 otherwise.
Insert Inserts a column into the current instance at the specified index.
IsPrimary Checks if the specified column is the primary one.
Remove Removes the first occurence of a column from the collection.
RemoveAt Removes the column at the specified index.
ReorderDisplay Reorders the display of a column at the specified source index, to the destination index.

Events

propertyChanged Called when a property has changed.