Flags that control how a MaterialProperty is displayed.
None | No flags are set. |
HideInInspector | Do not show the property in the Inspector. |
PerRendererData | In the Material Inspector, value for this property will be queried from Renderer's MaterialPropertyBlock, instead of from the Material. The value will also appear as read-only. This corresponds to the "[PerRendererData]" attribute in front of a property in the Shader code. |
NoScaleOffset | Do not show UV scale/offset fields next to a texture. |
Normal | Signifies that values of this property contain Normal (normalized vector) data. |
HDR | Signifies that values of this property contain High Dynamic Range (HDR) data. |
Gamma | Signifies that values of this property are in gamma space and should not be gamma corrected. |
NonModifiableTextureData | Do not allow this texture property to be edited in the Inspector. |