struct in UnityEngine.AMD
/
Implemented in:UnityEngine.AMDModule
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CloseRepresents the initialization state of a DLSSContext. You can only use and set this when calling GraphicsDevice.CreateFeature.
displaySizeHeight | The height of the presentation resolution targeted by the upscaling process. |
displaySizeWidth | The width of the presentation resolution targeted by the upscaling process. |
ffxFsrFlags | Initialization flags. Additional resources: FfxFsr2InitializationFlags. |
maxRenderSizeHeight | The maximum height that rendering will be performed at. |
maxRenderSizeWidth | The maximum width that rendering will be performed at. |