Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ScopedRenderPass

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description

Represents an active render pass until disposed.

Public Methods

DisposeEnds the current render pass in the ScriptableRenderContext that was used to create the ScopedRenderPass.