Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RefreshFlags

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Refresh flags are used to indicate why search view needs to be refreshed or updated.

Properties

NoneNo particular refresh reason were specified.
DefaultNormal refresh.
StructureChangedThe structure of the current selection data has changed (i.e. the selected scene object got a new component).
DisplayModeChangedThe display mode or item size has changed.
ItemsChangedThe search item list has been updated.
GroupChangedThe current item group has changed. In example, the user selected a new search tab.
QueryStartedA search query is about to be executed.
QueryCompletedA search query has completed.