Version: Unity 6 Preview (6000.0)
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  • C#

InheritVelocityModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

The Inherit Velocity Module controls how the velocity of the emitter is transferred to the particles as they are emitted.

NOTE: The inherit velocity module only has an effect if the Particle System is set to simulate in world space. If the system is simulating in local space, this module is ignored. Additional resources: ParticleSystem, ParticleSystem.inheritVelocity.

Properties

curveCurve to define how much of the emitter velocity the system applies during the lifetime of a particle.
curveMultiplierChange the curve multiplier.
enabledSpecifies whether the InheritVelocityModule is enabled or disabled.
modeSpecifies how to apply emitter velocity to particles.