Version: Unity 6 Preview (6000.0)
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DLSSFeatureFlags

enumeration

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Description

Options that represent subfeatures of DLSS.

Properties

NoneDisables every subfeature.
IsHDRIndicates whether the input buffer uses high dynamic range. If set, the input buffer is raw luminance, if not set, the input buffer is normalized color.
MVLowResIndicates whether the input motion vector buffer is a lower resolution than the output. If set, you must specify DLSSCommandExecutionData.mvScaleX and DLSSCommandExecutionData.mvScaleY.
MVJitteredIndicates whether the input motion vector buffer is jittered or not. If set, you must specify DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY.
DepthInvertedIndicates whether to invert the depth buffer or not.
DoSharpeningIndicates whether to use the sharpening feature or not.