Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

BatchRendererGroupCreateInfo

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description

Struct is used to initialize BatchRendererGroup.

Properties

cullingCallbackUnity calls this callback when this BatchRendererGroup performs culling.
finishedCullingCallbackUnity calls this callback when this BatchRendererGroup finishes culling.
userContextOptional callback argument. A pointer to custom data.