The TextRendering module provides access to Unity's text rendering system.
Font | Script interface for font assets. |
TextGenerator | Class that can be used to generate text for rendering. |
TextMesh | A script interface for the text mesh component. |
CharacterInfo | Specification for how to render a character from the font texture. See Font.characterInfo. |
TextGenerationSettings | A struct that stores the settings for TextGeneration. |
UICharInfo | Class that specifies some information about a renderable character. |
UILineInfo | Information about a generated line of text. |
UIVertex | Vertex class used by a Canvas for managing vertices. |
FontStyle | Font Style applied to GUI Texts, Text Meshes or GUIStyles. |
HorizontalWrapMode | Wrapping modes for text that reaches the horizontal boundary. |
TextAlignment | How multiline text should be aligned. |
TextAnchor | Where the anchor of the text is placed. |
TextGeneratorType | Defines the types of text generators to use. |
VerticalWrapMode | Wrapping modes for text that reaches the vertical boundary. |