Version: Unity 6 Preview (6000.0)
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  • C#

EventID

struct in UnityEngine.LightTransport

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Description

The EventID is used to keep track of asynchronous operations executing on a context. The ID describes the unique identifier of an event.

Properties

ValueThe value is used by the implementation and can be interpreted as a memory pointer or other implementation-specific data.

Constructors

EventIDConstruct a new EventID object.