Version: Unity 6 Preview (6000.0)
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  • C#

NavMesh.GetSettingsByID

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Declaration

public static AI.NavMeshBuildSettings GetSettingsByID(int agentTypeID);

Parameters

agentTypeID The ID to look for.

Returns

NavMeshBuildSettings The settings found.

Description

Returns an existing entry of NavMesh build settings.

If no previously-created settings match the provided agent type ID, the returned NavMeshBuildSettings struct will have the agentTypeID set to -1. See also: NavMeshBuildSettings.

Note: A default entry will always exist for the agentTypeID being 0.