Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

NavMeshAgent.isPathStale

public bool isPathStale;

Description

Is the current path stale. (Read Only)

When true, the path may no longer be valid or optimal. This flag will be set if: there are any changes to the areaMask, if any OffMeshLink is enabled or disabled, or if the costs for the NavMeshAreas have been changed.