Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

FSR2TextureTable.biasColorMask

public Texture biasColorMask;

Description

A mask, same size as colorInput, preferably of format R8_UNORM that informs DLSS of possible moving pixels. If heavy ghosting is encountered, set pixels to this mask to fix the problem. This texture is optional.