Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AnimationUtility.GetDiscreteIntValue

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool GetDiscreteIntValue(GameObject root, EditorCurveBinding binding, out int data);

Parameters

root The root GameObject of the animated hierarchy.
binding The binding that defines the path and the properties of the value.
data The resulting integer value, if a value exists.

Returns

bool Returns True if the value exists. False otherwise.

Description

Retrieves the discrete integer value that the binding points to.

Use this method when recording keyframes.