Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AnimatorStateMachine.SetStateMachineTransitions

Declaration

public void SetStateMachineTransitions(Animations.AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions);

Parameters

stateMachine The source state machine.
transitions The outgoing transitions.

Description

Sets the list of all outgoing state machine transitions from given state machine.