Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TransformSceneHandle.GetLocalToParentMatrix

Declaration

public Matrix4x4 GetLocalToParentMatrix(Animations.AnimationStream stream);

Parameters

stream The AnimationStream that manages this handle.

Returns

Matrix4x4 Returns the local to parent matrix.

Description

Gets the local to parent matrix of the transform.