Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AudioPlayableOutput.GetEvaluateOnSeek

Declaration

public bool GetEvaluateOnSeek();

Returns

bool Returns true if the output plays when seeking. Returns false otherwise.

Description

Gets the state of output playback when seeking.

Additional resources: AudioPlayableOutput.SetEvaluateOnSeek.