Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ContentBuildInterface.GetGlobalUsageFromGraphicsSettings

Declaration

public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromGraphicsSettings();

Description

Returns the global usage information calculated by the Shader Stripping section of Graphics Settings.

Internal use only. See note on ContentBuildInterface.