Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

IActiveBuildTargetChanged.OnActiveBuildTargetChanged

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Declaration

public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget);

Parameters

previousTarget The build target before the change.
newTarget The new active build target.

Description

This function is called automatically when the active build platform has changed.

Additional resources: SwitchActiveBuildTarget.

using UnityEngine;
using UnityEditor;
using UnityEditor.Build;

public class ActiveBuildTargetListener : IActiveBuildTargetChanged { public int callbackOrder { get { return 0; } } public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget) { Debug.Log("Switched build target to " + newTarget); } }