Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

BuildCompression.UncompressedRuntime

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static BuildCompression UncompressedRuntime;

Description

Uncompressed Asset Bundle.

Uncompressed Asset Bundles are large, but are the fastest to access once downloaded. Uncompressed bundles are 16-byte aligned.

This BuildCompression is only supported for recompressing Asset Bundles at runtime and is not available for building Asset Bundles. Use Uncompressed for building Asset Bundles.