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CloseThe path where the application will be built.
The path you specify should end with the correct extension for the file format you will build. This path won't be changed by Unity. Set the file format using EditorUserBuildSettings.buildAppBundle.
locationPathName
with .apk
.locationPathName
with .aab
.Additional resources: EditorUserBuildSettings.GetBuildLocation, Build path requirements for target platforms.