Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ChangeGameObjectStructureHierarchyEventArgs Constructor

Declaration

public ChangeGameObjectStructureHierarchyEventArgs(int instanceId, SceneManagement.Scene scene);

Parameters

instanceId The instance ID of the GameObject that has been changed.
scene The Scene containing the GameObject that has been changed.

Description

Constructs a new instance.