Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ContactFilter2D.SetNormalAngle

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SetNormalAngle(float minNormalAngle, float maxNormalAngle);

Parameters

minNormalAngle The value used to set the minNormalAngle.
maxNormalAngle The value used to set the maxNormalAngle.

Description

Sets the minNormalAngle and maxNormalAngle filter properties and turns on normal angle filtering by setting useNormalAngle to true.