Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ControllerColliderHit.point

public Vector3 point;

Description

The impact point in world space.

using UnityEngine;

public class Example : MonoBehaviour { void OnControllerColliderHit(ControllerColliderHit hit) { // print the impact point Debug.Log("I impacted at: " + hit.point); } }