Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

CrashReportHandler.logBufferSize

public static uint logBufferSize;

Description

The Performance Reporting service will keep a buffer of up to the last X log messages (Debug.Log, etc) to send along with crash reports. The default is 10 log messages, the max is 50. Set this to 0 to disable capture of logs with your crash reports.