Version: Unity 6 Preview (6000.0)
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  • C#

DestroyGameObjectHierarchyEventArgs Constructor

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Declaration

public DestroyGameObjectHierarchyEventArgs(int instanceId, SceneManagement.Scene scene);

Declaration

public DestroyGameObjectHierarchyEventArgs(int instanceId, int parentInstanceId, SceneManagement.Scene scene);

Parameters

instanceId The instance ID of the GameObject that has been destroyed.
parentInstanceId The instance ID for the parent GameObject of the GameObject that has been destroyed.
scene The Scene containing the GameObject that has been destroyed.

Description

Constructs a new instance.