Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Editor.targets

public Object[] targets;

Description

An array of all the object being inspected.

For editors that support multi-object editing, you can use the targets property in OnInspectorGUI. However, it is better to use the serializedObject, as described on the page about the Editor class.

Additional resources: serializedObject, Editor class.