Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorGUI.SelectableLabel

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Declaration

public static void SelectableLabel(Rect position, string text, GUIStyle style = EditorStyles.label);

Parameters

position Rectangle on the screen to use for the label.
text The text to show.
style Optional GUIStyle.

Description

Makes a selectable label field. (Useful for showing read-only info that can be copy-pasted.)