Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorGUILayout.FadeGroupScope Constructor

Declaration

public EditorGUILayout.FadeGroupScope(float value);

Parameters

value A value between 0 and 1, 0 being hidden, and 1 being fully visible.

Description

Create a new FadeGroupScope and begin the corresponding group.