Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorWindow.wantsLessLayoutEvents

public bool wantsLessLayoutEvents;

Description

Specifies whether a layout pass is performed before all user events (for example, EventType.MouseDown or EventType.KeyDown), or is only performed before repaint events.

When set to true, a layout pass is only performed before repaint events. When set to false, a layout pass is performed before any user event.