Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

UnityEventTools.AddObjectPersistentListener

Declaration

public static void AddObjectPersistentListener(Events.UnityEventBase unityEvent, UnityAction<T> call, T argument);

Parameters

unityEvent Event to modify.
call Function to call.
argument Argument to use when invoking.

Description

Adds a persistent, preset call to the listener.