Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsStateCollection.qualityLevelName

public string qualityLevelName;

Description

The quality level the collection is intended to be used with.

Different quality levels will result in a different set of shader variants and graphics states being used. The active quality level is recorded when tracing a collection.