Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

IScriptableRuntimeReflectionSystem.TickRealtimeProbes

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Declaration

public bool TickRealtimeProbes();

Returns

bool Whether a reflection probe was updated.

Description

Update the reflection probes.

The implementation of this method should update the real-time reflection probes. This is called once per frame during the offscreen camera render.

If you use the built-in ReflectionProbe component and rely on the built-in culling system (see ScriptableCullingParameters), you must call ReflectionProbe.UpdateCachedState to update and provide the appropriate probe information to the culling system.