Style used by default for Window controls (Additional resources: GUI.Window).
using UnityEngine;
public class Example : MonoBehaviour { // Modifies only the window style of the current GUISkin
GUIStyle style; Rect windowRect = new Rect(20, 20, 120, 50);
void OnGUI() { GUI.skin.window = style; windowRect = GUILayout.Window(0, windowRect, DoMyWindow, "My Window"); }
// Make the contents of the window void DoMyWindow(int windowID) { // This button will size to fit the window if (GUILayout.Button("Hello World")) print("Got a click"); } }