Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GridBrushBase.BoxFill

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Declaration

public void BoxFill(GridLayout gridLayout, GameObject brushTarget, BoundsInt position);

Parameters

gridLayout Grid used for layout.
brushTarget Target of box fill operation. By default the currently selected GameObject.
position The bounds to box fill data to.

Description

Box fills tiles and GameObjects into given bounds within the selected layers.