Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

HandleUtility.DistancePointBezier

Declaration

public static float DistancePointBezier(Vector3 point, Vector3 startPosition, Vector3 endPosition, Vector3 startTangent, Vector3 endTangent);

Description

Calculate distance between a point and a Bezier curve.

Additional resources: Handles.DrawBezier function.