Version: Unity 6 Preview (6000.0)
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JointAngularLimitHandle.zRange

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public Vector2 zRange;

Description

Returns or specifies the range of valid values for angular motion about the z-axis. Defaults to [-180.0, 180.0].

The x-value is the lower limit of the range and the y-value is the upper limit of the range.

Additional resources: zMin, zMax.