Version: Unity 6 Preview (6000.0)
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  • C#

PrimitiveBoundsHandle.SetSize

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Declaration

protected void SetSize(Vector3 size);

Parameters

size A Vector3 specifying how large the bounding volume is along all of its axes.

Description

Sets the current size of the bounding volume for this instance.

A negative value along any axis of the specified Vector3 will automatically be converted into a positive value. Disabled axes will automatically be converted to 0.

Additional resources: axes.