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Closecontext | Device context. |
positionOffset | Offset measured from the beginning of the probe position buffer. |
positionCount | Number of probes to integrate. |
sampleCount | Number of samples to take. |
maxLightsPerProbe | Maximum number of lights per probe. The default value is 4. |
perProbeLightIndices | Buffer slice containing per probe Light indices. |
probeOcclusionEstimateOut | Buffer slice to write the probe occlusion estimate into. The size of the buffer in bytes should be maxLightsPerProbe * sizeof(float). |
Result Return code.
Integrate occlusion.
The integrator does spherical sampling for each probe position. Occlusion is 1 if all rays hit front-facing triangles or the sky. Occlusion is 0 if all rays hit back-facing triangles.
Additional resources: InputExtraction.ComputeOcclusionLightIndicesFromBakeInput.