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Closesize | Size of the buffer in bytes. |
BufferID ID of the newly created buffer.
Create a new buffer of a given size.
IDeviceContext ctx = new RadeonRaysContext(); ctx.Initialize(); const int sizeInBytes = 4; var bufferID = ctx.CreateBuffer(sizeInBytes); ctx.DestroyBuffer(bufferID); ctx.Dispose();
How to create a buffer.