Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RadeonRaysContext.CreateBuffer

Declaration

public LightTransport.BufferID CreateBuffer(ulong size);

Parameters

size Size of the buffer in bytes.

Returns

BufferID ID of the newly created buffer.

Description

Create a new buffer of a given size.

          IDeviceContext ctx = new RadeonRaysContext();
ctx.Initialize();
const int sizeInBytes = 4;
var bufferID = ctx.CreateBuffer(sizeInBytes);
ctx.DestroyBuffer(bufferID);
ctx.Dispose();

How to create a buffer.