Version: Unity 6 Preview (6000.0)
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RadeonRaysContext.Initialize

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Declaration

public bool Initialize();

Returns

bool True if the device context was initialized successfully.

Description

Initialize the device context.

RadeonRaysContext implements the IDeviceContext interface. It uses the RadeonRays SDK for intersection testing and the OpenCL 1.2 API for compute. When initializing the context, Unity compiles the compute kernels.

          IDeviceContext ctx = new RadeonRaysContext();
ctx.Initialize();
ctx.Dispose();

How to initialize the context.