Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ChannelClient.Start

Declaration

public void Start(bool autoTick);

Parameters

autoTick Specifies whether Unity processes (ticks) this ChannelClient's incoming and outgoing messages automatically, or the user processes (ticks) them manually, either in the main thread or a dedicated thread.

Description

Starts an existing ChannelClient so it listens to incoming and outgoing messages.